I really hope

News and general discussions about Lunar Ray Games.

I really hope

Postby waifu » Wed Jul 30, 2014 6:43 pm

That they make some sort of thing to keep track of newer donations so that we can work towards more goals.
I;d love to see more features added.

(not sure if they have already said they'd be doing something like this)
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Re: I really hope

Postby SHODANFreeman » Wed Jul 30, 2014 6:45 pm

I'm sure that they will keep us updated in some fashion. :)
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Re: I really hope

Postby Sean » Wed Jul 30, 2014 7:46 pm

Having a funding system to reach that Familiar mode would be sweet!
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Re: I really hope

Postby sWiTcH-e-RoO » Wed Jul 30, 2014 7:48 pm

What's Familiar Mode anyway? I don't remember seeing any info on it on the KS page.
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Re: I really hope

Postby SHODANFreeman » Wed Jul 30, 2014 8:30 pm

sWiTcH-e-RoO wrote:What's Familiar Mode anyway? I don't remember seeing any info on it on the KS page.


Familiar Mode

If we reach the $190,000 Stretch Goal, we will be able to make Familiar Mode! This mode allows you to play through the game as a Familiar, with no humanoid protagonist in sight! You will even be able to combine this new mode with the older Local Co-Op Stretch Goal (DOUBLE FAMILIAR, WHAT DOES IT MEAN?!?)

Naturally, as Familiars will not have the same abilities as Lunais, some puzzles or events will need to be modified to allow the game to be completed. This includes dialogue, which will most likely be replaced with “Mew?” or other animal sounds. Just imagine the confusion of the game’s bosses! Hilarious!


From a Kickstarter update. :)

I was hoping for some kind of SHMUP mini-game where you play as a familiar. I guess I can always make a fangame in Game Maker. :P
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Re: I really hope

Postby MetalShadowOverlord » Wed Jul 30, 2014 8:36 pm

Sean wrote:Having a funding system to reach that Familiar mode would be sweet!


Actually, one of the devs said that they just might implement Familiar Mode into the game despite us not reaching the goal. Reaching the goal guaranteed we'd get it, but not reaching the goal didn't guarantee we won't get it.
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Open weapon designer spot

Postby MorningStar » Wed Jul 30, 2014 11:42 pm

There was someone on forums that wanted to back that one free spot for weapon design. But couldn't make it last month. :\

I wonder if he might be able to get it with paypal now..?
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Re: Open weapon designer spot

Postby MetalShadowOverlord » Thu Jul 31, 2014 12:37 pm

MorningStar wrote:There was someone on forums that wanted to back that one free spot for weapon design. But couldn't make it last month. :\

I wonder if he might be able to get it with paypal now..?


Tis a shame you couldn't. Then you could get that morningstar weapon you always wanted. XD
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