Achievement system suggestion thread

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Achievement system suggestion thread

Postby Sean » Wed Jul 30, 2014 6:20 pm

This is a good thread to collect any & all suggestions pertaining to the Timespinner trophy/achievement system. Potential ideas include objectives, style, quantity, value, etc. Any & all ideas welcome!
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Re: Achievement system suggestion thread

Postby Sean » Wed Jul 30, 2014 6:21 pm

:reserved for future use:
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Re: Achievement system suggestion thread

Postby sWiTcH-e-RoO » Wed Jul 30, 2014 6:24 pm

Sounds like a nice thread. Will definitely have to wait till we at least get early access to see what happens in the game so that achievements related to what we've all experienced can be suggested.
There's not really anything to go off of right now, so.
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Re: Achievement system suggestion thread

Postby Gareth » Wed Jul 30, 2014 6:39 pm

Good idea! While we don't know game specifics yet we can still come up with some general ideas.

Completion
Finish the game
Finish the game on new game+

Familiar
Acquire your first familiar
Acquire all familiars

Weapons
Level up a weapon
Reach max level with a weapon
Reach max level with all weapons

We can all come up with general ideas like this and fine tune the list as we get alpha/beta access as the game goes on. Hopefully it will be a big help :D
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Re: Achievement system suggestion thread

Postby MetalShadowOverlord » Wed Jul 30, 2014 7:10 pm

Achievements are always good! :D
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Re: Achievement system suggestion thread

Postby SHODANFreeman » Wed Jul 30, 2014 10:34 pm

Complete the game blindfolded with only one hand. This one uses the honor system, of course. ;)
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Re: Achievement system suggestion thread

Postby Gareth » Thu Jul 31, 2014 3:37 am

SHODANFreeman wrote:Complete the game blindfolded with only one hand. This one uses the honor system, of course. ;)


I would have to dig deep into my closet and pull this bad boy out

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Re: Achievement system suggestion thread

Postby Sean » Thu Jul 31, 2014 10:08 am

The grip lol! One hand on the game, the other on the guide.
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Re: Achievement system suggestion thread

Postby Kein » Thu Jul 31, 2014 1:13 pm

"Cycle-jump through X time-frozen enemies without touching the ground"

Basically, freeze time at right moment, jump on an enemy, then on another, then free time again if need, land on 3rd, etc. I think 5-6 is a reasonable amount?
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Re: Achievement system suggestion thread

Postby godot_was_here » Thu Jul 31, 2014 4:57 pm

I don't really know how feasible this is, but I think it would be an excellent challenge achievement.

Complete the game without using timestop, or, if timestop is absolutely necessary to progress in some areas with no workaround, complete the game spending less than x amount of time in timestop.
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