I had an idea for a change that could happen for New Game+. What if the game increased in difficulty each time you completed the game? Now, I'm aware this has been done in other titles like Rogue Legacy, and some of this is also inspired by the "make monsters extinct" feature in Lightning Returns: Final Fantasy XIII, but here is my reasoning behind it: Given how Lunais is basically rewriting history, what if history actually tries to correct itself? There's a saying when it comes to time travel, and just time in general: Some things were never meant to be. So, for New Game+, history has corrected itself, reverting everything back to the way it was, but history has made a counter-measure to deter future time travelers from making any, shall we say, editing, in the form of making individuals and monsters from the affected time periods stronger. The cycle continues, the game getting harder and harder until reaching a difficulty cap, as the player continues beating New Game+.
What do you guys think? A good idea or an unnecessary proposal?



