- There are several types of Orb weapons in the game. Each orb has a different melee arc and a different ranged attack. Using the same orb frequently will raise its strength. So, even if you find other orbs in the game with neat attack forms, you can stick with the one that you like. This would be most similar to Order of Ecclesia, where you would pick weapons based on their speed and range (and sometimes their element, although it remains to be seen if we'll have elements in Timespinner).
Example: The Blue Orb in the demo is a quick and weak attack that only hits in a line in front of the player. The Green Sword Orb will have a slower attack speed, but a larger arc and base damage. Note that the 'base damage' will be adjusted so that roughly each orb can dish out the same amount of damage per second. Roughly
- Lunais will be able to purchase Orbs, Passives, and other misc items from the Merchant Crow. One of the notable abilities will be Passives, similar to the 'R' passive from the DS Castlevania games. Things that are on all of the time. Ex: Orbiting orbs will deal damage or deflect projectiles.


